The upcomingLegend of Zeldamoviehas the weight of decades' worth of gaming’s most beloved characters behind it. From longtime staples like Princess Zelda and Ganondorf to fan favorites like Tingle, Beedle, and Impa, there’s no shortage of personalities that could make the jump to the big screen. But while the temptation to pack the movie with recognizable characters will be strong, restraint might be the film’s greatest weapon.

TheZeldafranchise has always struck a delicate balance between the epic and the eccentric. A live-action adaptation will naturally lean toward the former, aiming for sweeping visuals and heroic storytelling. Still, fans know that part of the charm of Hyrule is found in its weirdos: the odd shopkeepers, the mysterious sages, the delightfully strange side characters who linger at the edges of every adventure.The Legend of Zeldamoviehas every reason to bring some of them along for the ride. But if it wants to truly surprise and delight, it shouldn’t announce them all in advance.

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Familiar Faces in the Legend of Zelda Universe, Carefully Deployed

Casting news is one of the easiest ways to drum up hype for a film adaptation of a video game. AndThe Legend of Zeldamovie has been no stranger to the media buzz that follows casting news and rumors. In May, the fandom was ablaze with rumors thatHunter Schaefer was being considered for the role of Princess Zelda. With the rumors igniting both praise and criticism, the pressure was fully on to reveal who would play the franchise’s dynamic duo.

Casting announcements for Link and Zeldawere recently revealed in a wave that inspired excitement among moviegoers and gamers alike. But with this major announcement, it is the perfect opportunity to pause and hold back. While it’s evident that flagship characters will be featured, theLegend of Zeldamovie should certainly still keep an ace up its sleeve by withholding some key information on some characters.

Video Game Movie Adaptations Work Best When They Give Characters Space to Breathe

Part of what makes adaptations likeDetective Pikachu,Sonic the Hedgehog 2, andThe Super Mario Bros. Moviework is their willingness to embed surprise within familiarity. These films understood that fan service hits harder when it’s not spelled out months in advance. Whether it’s apre-credits reveal like Shadow the Hedgehog’sor a well-timed entrance from Donkey Kong, letting those moments land in the theater gives the movie more cultural momentum.

The Legend of Zelda’s loreis both sprawling and intentionally vague to not scare away new players, which gives it enough room to reimagine familiar characters and surprise audiences with reinterpretations and purposeful deployments. The involvement of less protagonistic characters is not limited to a traditional speaking role or a moment to shine. They can be a sweet cameo or a split-second “blink and you miss it.” But to make these possible cameos work, they need to rely on the art of subtlety. If their involvement is telegraphed too heavily in advance, the script loses a valuable tool: the ability to shift gears and astonish.

Surprise is a Virtue for The Legend of Zelda Movie, Not a Flaw

Movie adaptations of iconic gamesface the unenviable task of translating a digital and interactive narrative into linear storytelling. To make the task easier, many of them lean on Easter eggs, cameos, and fan-favorite nods. But the most successful among them use these elements strategically, not as crutches but as carefully placed payoffs.

The Super Mario Bros. Moviedidn’t announce theYoshi Easter Eggin early marketing. TheSonicfilms did something similar, with Tails and Knuckles entering the franchise only after audiences had time to connect with Sonic himself. TheZeldafilm has every chance to follow suit. It doesn’t need to reveal every character it plans to use before the first trailer drops. In fact, it would be wise not to. For a series built on discovery and secrets,Zeldadeserves a film adaptation that remembers the power of surprise.