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Players may find themselves wonderingwhich mech to start withinMecha Break. However, players should give each mech a try, as they may discover one of them is a lot more fun than they might expect. Each mech feels unique, and players may find the playstyle of one mech significantly better than any other on the roster.
With that said, some mechs just perform a lot better than others due to what they specialize in.Alysnes is a great mechfor players to try first, as it will let them try out numerous different approaches to combat. Players can then try mechs that specialize in specific areas.
Best Strikers Tier List for Mecha Break
A-tier Strikers are solid choices. They will provide players with a wide range of different playstyles and can overcome any obstacles against other players of a similar skill level. B-Tier strikers slightly underperform.S-tier Strikersutterly dominate the game. They are a cut above the rest, and mastering one means new player opponents will be facing an uphill battle.
Luminaemight be B-tier for some players due to its difficulty curve. However, those that get the hang of its kit will find it an amazing support striker to play with.
Hurricane, Falcon, Panther, Serenith
S-Tier Strikers in Mecha Break
EachS-Tier striker in Mecha Breakis a different kind of beast. However, mastering more than one will be a big help if a teammate snags up a player’s go-to striker. It is best to have support in the rotation if nobody else has picked one. Having a single support can turn the tide of a match and snatch victory from under the opposing team.
Stego
Ultra-Heavy Strikers specialize in a specific role so well that it is near impossible to outclass them with other strikers. Stego is able to completely sacrifice all movement so that it may turn into a turret and lay waste to everything within its sight.
Description
Rocket Pods
Deals AoE blast damage rounds. While in Turret Form, these rockets have an increased fire rate and reload speed.
Rapid Rocket Pod
This attack will quickly unload 6 high-speed rockets that will inflict blast damage.
Turret Form
Stego has immunity to Stagger while in its turret form. It will also deploy a special shield to enhance defenses against foes. Stego is also substantially more offensive in this form, making it a must-use ability for optimizing damage output.
Jamming Haze Diffuser
This ability will create a static smoke screen that will disrupt enemy FCS units to prevent their attacks from connecting. This ability will also reduce energy damage taken and provide fluid armor regeneration. T
Micro Missiles
This ability can only be used while in turret form but will allow for a barrage of missiles to deal damage to enemies. This is best used when initiating turret form to put pressure on enemies.
TIP Inferno is another Ultra-Heavy Attacker to look into for fans of Stego. Inferno comes dangerously close to being S-tier, but Stego secures the place as the best Attacker option that players will want as a main. Should someone else take Stego, Inferno is a great second choice.
Tricera
Players looking to harass other players away from an objective need look no further. Tricera is the tankiest of tanks and trying to solo it will rarely lead to success.
Gatling Guns
Gatling Guns will deal out armor-piercing rounds to tear into enemies' health. Tricera does not deal with shields well but has an enormous clip size that can shred away most of an enemy’s shield with sustained damage.
Heavy Gatling Gun
This is a superior version of Tricera’s Gatling Guns. Rapidly dealing high amounts of damage.
Howitzer
Using this can stagger enemies that are harassing the user or their allies. It also deals some blast damage to the hit target.
Fortress Form
When activated, Tricera will deploy into a stationary form. If airborne, Tricera will fall straight down. This form provides increased protection through a shield and defensive drones.
Repair Drone
While in Fortress Form, this drone can be activated to heal both Tricera and nearby allies.
Gattling Guns, Heavy Gattling Guns, and Howitzer can all be fired at the same time. Both in and out of Fortress Form. This allows Tricera to take a massive chunk out of enemies' shields and health for allies to finish off. Easily secure most assists in a match.
Aquila
Snipers are a fundamental back-row damage machine. Aquila can hang back and finish off foe after foe to take pressure off allies and secure victories. Despite its weight class being heavy, this Striker is capable of quick dodges and repositioning to take out enemies that try to rush it.
Mobile Beam Cannon
Deals massive energy damage with each connecting shot. This weapon can be used as both a long-range sniper rifle, and a close-range weapon for enemies that get too close.
Sniper Mode
Zooms in to allow for easier long-range sniper shots using the Mobile Beam Cannon.
Pulse Claw
Unleash a tracking drone that locks onto a target and immobilizes them. This drone will pursue enemies for a short time before returning to the user. Targets hit by this attack have their lock-on capabilities temporarily halted.
Airborne Kit
This kit will allow Aquila to hover in place and dodge about to avoid enemy fire. This can help give players more stability for sniping but will expose them to enemy attention.
Multilock Radar
This allows Aquila to target multiple enemies and unleash a rapid volley of shots that can clear a wide area of critically damaged enemies.
Pinaka
Pinaka is thebest support striker inMecha Break. While Luminae is great at alternating between their support and offensive capabilities, Pinaka can completely turn the tide of battles with massive healing options and even a barrier to save allies from being taken out completely. This is the only support needed to aid the entire team.
Rapid Repair Grappler
This serves as Pinaka’s default firing option. However, it is not a damage-dealing weapon. Instead, it provides a steady stream of healing for allies. Using this while the steam is deployed will pull Pinaka towards their ally. This can be used to disengage an enemy targeting Pinaka.
Splitter
Pinaka is not without damage options, as its alternate fire will cause it to fire plasma blasts to break opponents’ shields. The closer Pinaka is to enemies, the more damage this will deal.
While Pinaka is preoccupied with providing healing for one ally, it can use this ability to send out drones to heal other allies. Deciding who needs healing the most will be a key element in playing this Striker.
Cover Airdrop Kit
There are mechs that can attack while something is directly in front of them, and Pinaka can capitalize on this by calling down walls in front of allies to stop enemies attacking them while they attack from around them. Pinaka can deploy multiple walls that can be stacked on top of one another.
Emergency Support Drone
Pinaka is able to use this ability on either itself or allies. This ability will create a special barrier that will protect them from damage, begin healing them, and even attack nearby enemy strikers. Those inside the barrier are also immune to immobilization and Stagger.