The upcomingReady or Notconsole ports will introduce some content changes compared to the original version of the game, Void Interactive has announced. While the differences aren’t significant, theReady or Notdeveloper says it decided to outline them publicly for transparency purposes.
December 17 will mark the fourth anniversary ofReady or Notlaunching in early access. The tactical first-person shooter was treated to a full-fledged release almost exactly two years later, in December 2023. Since then, Void Interactive redirected some of its resources toward porting the game to consoles. The Irish developer recently committed to a July 15 release date for the PlayStation 5 and Xbox Series X/S versions of the game.
Ahead of next month’s launch, Void Interactive revealed that theupcomingReady or Notconsole portswon’t be identical to the PC original. The studio elected to make some targeted changes to the game’s content to ensure it meets console certification standards from Sony and Microsoft. These include reducing several depictions of nudity and torture, as well as altering in-game depictions of child mistreatment.
Ready or Not Console Version Is Only Censoring What’s ‘Absolutely Required’
“There is no reason [for fans] to be alarmed” about any of these changes, a Void Interactive official said in a prepared statement, noting that the developer only elected to censor content that its platform partners “flagged as absolutely required.” Even these mandatory instances of censorship were handled carefully, with the full intent to preserve the game’s tone. Theconsole versions ofReady or Notshould hence offer an authentic experience.
Some Ready or Not Console Content Changes Will Affect PC Players
While the limited content changes were prompted by console certification standards, some will also be applied to the PC version of the tactical shooter. The distinction between cross-platform and console-specific censorship largely depends on feasibility and practicality. Simple texture swaps—such as altering in-game evidence to remove partial nudity or images of children—are one-time edits that Void Interactive can easily keep console-exclusive. However, modifying entire assets, like adding clothing to a nude character model, is significantly harder to deploy selectively. For the sake of maintainability, such changes will be implemented across all platforms.
All Confirmed Ready or Not Content Changes
Void Interactive believes that the vast majority of its newly confirmed changes are minor to the point of being barely noticeable. The most obvious exception is the dismemberment system, which is still present but was disabled for deceased enemies. The developer described this as an acceptable compromise on account ofReady or Notalready discouraging the use of lethal force as a core design principle.