Unfortunately, while theFIFAand nowEA Sports FCgames have improved over time across multiple metrics, some features have been lost over the years, with some being removed more recently and others disappearing into the abyss over a decade ago.

It would be great to see some of these fan-favoriteFIFAmechanicsreturn inFC 26, or future installments, seeing as development is likely being wrapped up on the next game.

FC 25 - Pre-Game Training

7The Old Practice Arena With One Player That Can Be Hopped Into Instantly

Ideally Accessible From Any Game Mode

WhileFC 25has a more advanced training arena found via theLearn To Playmenu, with tonnes of customization, it would also be great to have a quicker mode to jump into. For example, a mode in the style of oldFIFAgames where just one player is controlled, allowing players to instantly practice skills and shooting.

Ideally, such a feature would be available in all game modes, allowing players to hop into the action at the press of a button.

FC 25 - Scores At End Of Game

6Other Scores Being Shown At Halftime In Career Mode

Particularly Useful On The Last Day Of The Season

When playing Career Mode, particularly at the business end of a season, it’s important to know how other teams are doing in their own games, or players may just be curious. However, the simple feature of showing the scores at halftime is no longer available, despite being a staple ofpastFIFAgames.

Ideally, players would be able to see other scores, not only at halftime, but also at any point by pausing the game. This would be particularly useful for the last game of a season, with a live table also being helpful. This could tell players whether they need to press on for a win or to increase their goal difference, or instead to hold onto a draw. Annoyingly, inFC 25, scores at the end of the game are only visible for a second or two as well.

FC 25 - Press Conference

5Signing Deals With Sponsors Each Season In Manager Career Mode

This Adds More Customization & Players Must Manage Their Finances Better

4Bring Back Ticket Prices, Shirt Prices, & More Realistic Attendances

This Makes Managing The Club’s Finances More Complex & Fun

While players may be given objectives to make more money from shirts bysigning elite playersand having them perform well, and they are expected to sell more tickets by winning games, they have no control over prices.

This wasn’t always the case, with players able to demand more for shirts and tickets if everything is going super well on the pitch, or reduce prices when interest is low. One reason this feature may have been removed is because a manager wouldn’t be involved in these decisions in real life. However, more customization is almost always better, and settings can allow players to opt out of such features. Lastly, all of this should also be tied into having more realistic attendances.

FC 25 - Shirt Sales

3Injury List

This Not Only Showed Your Team’s Injuries, But Other Teams Too

InFC 25, it’s currently awkward to find out how long your injured players have left before they can return to action. However, oldFIFAgames used to have a simple Injury List menu, which made everything clear. It even added some extra flavor, such as showing if players are going through physiotherapy or if they have progressed to gym work.

The Injury List even allowed players to scroll through other teams in the league, which could be good before upcoming games or to see why a certain player was missing from the previous fixture.

FC 25 - Squad Hub

2Custom Set Pieces

Players Were Able To Control Where Players Stood & Moved

WhileFC 25allows players to assign targets forset-pieces, such as who should be at the front and back posts, this pales in comparison to the freedom of the old Custom Set Pieces feature of pastFIFAgames.

Previously, players were able to head down to the training pitch and create a sequence. They would begin with which player would be standing where, and then create runs for each, allowing for some incredibly creative set-piece routines. As this feature was optional, there’s no reason not to bring it back for those who enjoy this kind of depth.

FC 25 Assignments for Set Pieces

1Internal Memos

FIFAgames from well over a decade ago used to have Internal Memos in Manager Mode, where random events would happen to the club, the training facilities, or individual players, for example. The manager would then have to choose from a selection of responses, which may in turn please or upset different entities, such as the board, fans, or players.

This added more drama to each season, which is entirely realistic, and also gave players something else to do outside of matches, without taking up too much time. When weighing up their response options, players had to worry about implications and decide where their priorities lay. It was also great forcareer mode playthroughs with great stories, adding to the roleplay.

FC 25 - Player Chat

EA Sports FC 25 Tag Page Cover Art