The Reed’s Realm solo event is over, butMonopoly GOis keeping the Fantastic Four fun going with a brand-new solo event called Fantastic Fortunes. It began on July 18 and will last fortwo days and three hours, ending on July 21.

If you check the timer onthe Fantastic Treasures minigame, you’ll notice it also ends on July 21. That’s why Fantastic Fortunes is super important. It gives you the most tokens for the minigame right now. If you complete all the Fantastic Fortunes milestones, you can collect almost200 minigame tokens. But that’s not all, because players will also earn a bunch of free dice rolls and sticker packs for the Summer Escape album. Want to know exactly what rewards you can get? Keep reading for the full list of Fantastic FortunesMonopoly GOmilestones and rewards.

The Monopoly Go mascot with a dog

Fantastic Fortunes Monopoly GO Rewards and Milestones

The table below shows every single reward available in Fantastic FortunesMonopoly GO:

1

monopoly go cover

2

10

Monopoly Go! Tag Page Cover Art

3

15

4

25

5

50

6

30

7

35

8

40

9

160

11

12

55

13

65

14

80

425

16

70

17

18

85

19

95

20

675

21

100

22

115

23

110

24

130

1,150

26

140

27

150

28

29

750

180

31

190

32

210

33

34

230

1,500

36

250

37

300

38

450

39

1,350

325

41

350

42

375

43

2,250

44

45

46

575

47

500

48

3,000

49

550

51

650

52

1,800

53

700

54

825

950

56

4,500

57

58

800

59

60

1,400

61

62

10,000

5,500 Free Dice Rolls

Fantastic Fortunes Monopoly GO Rewards Summary

Fantastic Fortunes is spread over62 milestones. Here’s a breakdown of the most lucrative rewards that you can earn in this solo event:

Fantastic FortunesMonopoly GOwill only last for two days, so act fast if you want to claim all the fantastic rewards.

How to Get Points in Fantastic Fortunes Monopoly GO

For the Fantastic Fortunes event, players should aim to land on theChance, Tax, and Utility spacesof their boards. Here’s what they will earn from every landing:

If you want to earn more points faster, tryusing a higher roll multiplier. But don’t go too high unless you have a lot of dice saved up. Otherwise, you will run out quickly.