Honkai: Star Rail3.4 brings improvements to four characters released before version 2.0. Here’s an overview and the before-and-after ofHSR3.4 character buffs.

HSR 3.4 Character Buffs Summary - Honkai Star Rail

Honkai: Star Rail3.4 buffs four characters:Silver Wolf, Kafka, Blade, and Jingliu. If players ever dislike the changes, they can easilyturn off the enhancement on the character page.

This article will focus on the before-and-after of the changes, and won’t list the full skill description. All the numbers shown are at Trace level 10.

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Team Composition

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Here are the main points of the Silver Wolf buff inHSR:

In full, here’s an overview of Silver Wolf buff inHonkai: Star Rail3.4.

Silver Wolf

Skill - Silver Wolf Buff

Before

Add 1 Weakness of an on-field character’s Type to the target enemy with an85%base chance. This also reduces the enemy’s DMG RES to that Weakness Type by 20% for2 turns.In addition, there’s a 100% base chance to further reduce the All-Type RES of the enemy by10%for 2 turns.

After

Add 1 Weakness of an on-field character’s Type to the target enemy with a120%base chance. This also reduces the enemy’s DMG RES to that Weakness Type by 20% for3 turns (prioritizes implanting the Weakness corresponding to the first ally target in the lineup.)In addition, there’s a 100% base chance to further reduce the target’s All-Type RES by13%for 2 turns.

Ultimate - Silver Wolf Buff

Has a100%base chance to decreaseone target enemy’sDEF by 45% for 3 turns. At the same time, deals Quantum DMG equal to 380% of Silver Wolf’s ATKto the target enemy.

Has a120%base chance to decreaseall enemies’DEF by 45% for 3 turns. At the same time, deals Quantum DMG equal to 380% of Silver Wolf’s ATKto all enemies.

Quantum-1

Talent - Silver Wolf Buff

Every time Silver Wolf attacks, she has a72%base chance to implant a random Bug that lasts for 3 turns. Silver Wolf can create three types of Bugs: Reduce ATK by 10%,DEF by 8%, and SPD by 6%.

Every time Silver Wolf attacks, she has a100%base chance to implant 1 random “Bug” that lasts for 3 turns. Silver Wolf can create three types of “Bugs”: Reduce ATK by 10%,DEF by 12%, and SPD by 6%.

Nihility-1

When the enemy target is defeated, the Weakness Silver Wolf implanted on it will be transferred to another surviving enemy on the field that hasn’t been implanted with Weakness, prioritizing Elite targets and greater.

Trace: Generate - Silver Wolf Buff

Bug’s duration is extended for 1 turn. Every time an enemy is inflicted with Weakness Break, Silver Wolf has a65%base chance of implanting a random Bug in the enemy.

Bug’s duration is extended for 1 turn. Every time an enemy is inflicted with Weakness Break, Silver Wolf has a100%base chance of implanting a random Bug in the enemy.

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Trace: Inject - Silver Wolf Buff

The duration of the Weakness implanted by Silver Wolf’s Skill increases by 1 turn.

At the start of the battle, immediately regenerates 20 Energy. Silver Wolf regenerates 5 Energy at the start of her turn.

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Trace: Side Note - Silver Wolf Buff

If there are 3 or more debuffs affecting the enemy when the Skill is used, then the Skill decreases the enemy’s All-Type RES by an additional 3%.

For every 10% Effect Hit Rate that Silver Wolf has, additionally increases her ATK by 10% to a max of 50%.

Kafka

When an enemy enters battle,reduces their Effect RES by 20%.

When enemy target enters battle,increases DMG received by 20%. When the enemy target receives an attack from ally targets, Silver Wolf has a 100% base chance of implanting the attacked enemy target with 1 random “Bug.”

Eidolon 4 - Silver Wolf Buff

After using her Ultimate to attack enemies, deals Quantum Additional DMG equal to 20% of Silver Wolf’s ATK for every debuff currently on the enemy target. This effect can be triggered for a maximum of 5 times during each use of her Ultimate.

After using Silver Wolf’s Ultimate to attack any enemy target, deals Quantum Additional DMG equal to 20% of Silver Wolf’s ATK for every debuff currently on the enemy target. This effect can be triggered for a maximum of 5 timesagainst each targetduring each use of her Ultimate.

Lightning-1

After Kafka buff inHSR, she mainly gets:

Here’s a full before and after of Kafka buff inHonkai: Star Rail3.4:

Skill - Kafka Buff

Deal damage to one main target and the adjacent units. Trigger DoT on the main target by 75% of the original damage.

Deal damage to one main target and the adjacent units. Trigger DoT on the main targetand adjacent targetsby 75% or50%of the original damage.

Honkai_ Star Rail - Blade Ascension and Trace Materials

Talent - Kafka Buff

Trigger Follow-Up ATKafter teammate uses Basic ATKon an enemy target and inflict Shock.This can trigger 1 time per turn.

Trigger Follow-Up ATK to the main targetafter teammate attacksand inflict Shock.Trigger all DoT on the hit enemy by 80% of the original damage. This effect can be triggered up to 2 times, with 1 use recovered at the end of Kafka’s turn. Using Ultimate also restores 1 trigger count.

Blade

Kafka Ultimate - Kafka Buff

Trigger all DoT on the attacked enemies by100%of the original DMG. Can only trigger all DoT on enemies after unlocking the Torture Trace.

Trigger all DoT on the attacked enemies by120%of the original DMG.Can trigger all DoT without unlocking any Trace.

When using Ultimate, triggers all DoT on the enemy targets.

When an ally target’s Effect Hit Rate is 75% or more, Kafka increases the target’s ATK by 100%.

Eidolon 1 - Kafka Buff

When theTalent triggers a Follow-up ATK, there is a 100% base chance to increase the DoT received by the target by 30% for 2 turns.

Whenusing an attack, there is a 100% base chance to cause the target to take 30% more DoT for 2 turns.

Eidolon 2 - Kafka Buff

While Kafka is on the field, DoT dealt by all allies increases by25%.

While Kafka is on the field, DoT dealt by all allies increases by33%.

Blade buff inHSRprimarily consists of focusing his scaling from ATK and HP to only HP, and the following highlights:

Players who wish to know more about Blade buff inHonkai: Star Rail3.4 can read on:

Basic Attack - Blade Buff

Deals Wind DMG equal to100% of Blade’s ATKto one designated enemy.

Deals Wind DMG equal to50% of Blade’s Max HPto one designated enemy.

Enhanced Basic Attack - Blade Buff

Consumes HP equal to 10% of Blade’s Max HP and deals Wind DMG equal to thesum of 40% of his ATK and 100% of his Max HPto a single enemy. In addition, deals Wind DMG equal to the sum of16% of Blade’s ATK and 40% of his Max HPto adjacent targets.

Consumes HP equal to 10% of Blade’s Max HP and deals Wind DMG equal to130% of his Max HPto one designated enemy. In addition, deals Wind DMG equal to52% of Blade’s Max HPto adjacent targets.

Skill - Blade Buff

Consumes HP equal to 30% of Blade’s Max HP to enter the Hellscape state.

When Hellscape is active, his DMG dealt increases by 40%, and his Basic ATK is enhanced for 3 turns.

When Hellscape is active, his DMG dealt increases by 40%,the chance of receiving attacks from enemy targets greatly increases, and his Basic ATK is enhanced for 3 turns.

Ultimate - Blade Buff

Sets Blade’s current HP to 50% of his Max HP and deals Wind DMG to a single enemy equal to thesum of 40% of his ATK, 100% of his Max HP, and 100% of the tally of Blade’s HP lossin the current battle. At the same time, deals Wind DMG to adjacent targets equal to thesum of 16% of his ATK, 40% of his Max HP, and 40% of the tally of his HP lossin the current battle.

The tally of Blade’s HP loss in the current battle is capped at 90% of his Max HP. This value will be reset and re-accumulated after his Ultimate has been used.

Sets Blade’s current HP to 50% of his Max HP and deals Wind DMG equal to150% of his Max HP plus 100% of the tally of Blade’s HP lossin the current battle to one enemy. At the same time, deals Wind DMG equal to60% of his Max HP plus 50% of the tally of his HP lossin the current battle to adjacent targets.

Talent - Blade Buff

When Blade sustains DMG or consumes his HP, he gains 1 stack of Charge, stacking up to 5 times. A max of 1 Charge stack can be gained every time he is attacked.

When Charge stack reaches maximum, immediately launches a Follow-up ATK on all enemies, dealing Wind DMG equal to44% of Blade’s ATK plus 110% of his Max HP. At the same time, restores Blade’s HP by 25% of his Max HP. After the Follow-up ATK, all Charges are consumed.

When Charge stack reaches maximum, immediately launches a Follow-up ATK on all enemies, dealing Wind DMG equal to130% of Blade’s Max HPand restores Blade’s HP by 25% of his Max HP. After the Follow-up ATK, all Charges are consumed.

Trace: Vita Infinita - Blade Buff

When Blade’s current HP percentage is at 50% of Max HP or lower, Incoming Healing increases by 20%.

When Blade uses Ultimate, the total accumulated HP loss will be set to 50%.

Trace: Neverending Deaths - Blade Buff

If Blade hits a Weakness Broken enemy after using Enhanced Basic Attack he will restore HP equal to 5% of his Max HP plus 100.

HP restored from healing increases by 20%. After receiving healing, 25% of the healed amount will be converted to Ultimate’s tally of HP lost.

The Talent-triggered Follow-up ATK deals 20% more DMG.

The Talent-triggered Follow-up ATK deals 20% more DMG andadditionally regenerates 15 Energy.

Eidolon 1 - Blade Buff

Blade’sUltimatedeals additionally increased DMG to a single enemy target, with the increased amount equal to 150% of the tally of Blade’s HP loss in the current battle.

Blade’sEnhanced Basic ATK and Ultimatedeals additionally increased DMG to one designated enemy, with the increased amount equal to 150% of the tally of Blade’s HP loss from his Ultimate.

Like Blade, Jingliu buff inHSRalso mainly focuses on turning her into a full HP-scaling character. Here are some highlights for Jingliu buff:

The following is the full before-after comparison for Jingliu buff inHonkai: Star Rail3.4:

Basic ATK - Jingliu Buff

Deals Ice DMG equal to100% of Jingliu’s ATKto a single enemy.

Deals Ice DMG equal to50% of Jingliu’s Max HPto one designated enemy.

Skill - Jingliu Buff

Deals Ice DMG equal to200% of Jingliu’s ATKto a single enemy and obtains 1 stack of Syzygy.

Deals Ice DMG equal to150% of Jingliu’s Max HPto one designated enemy and obtains 1 stack of Syzygy.

Enhanced Skill - Jingliu Buff

Deals Ice DMG equal to250% of Jingliu’s ATKto a single enemy, and deals Ice DMG equal to125% of Jingliu’s ATKto adjacent enemies. Consumes 1 stack of Syzygy. Using this ability does not consume Skill Points.

Deals Ice DMG equal to150% of Jingliu’s Max HPto one designated enemy, and deals Ice DMG equal to75% of Jingliu’s Max HPto adjacent targets. Consumes 1 stack of Syzygy. Using this ability does not consume Skill Points.

Ultimate - Jingliu Buff

Deals Ice DMG equal to300% of Jingliu’s ATKto a single enemy, and deals Ice DMG equal to150% of Jingliu’s ATKto any adjacent enemies. Gains 1 stack of Syzygy after attack ends.

Deals Ice DMG equal to180% of Jingliu’s Max HPto one designated enemy, and deals Ice DMG equal to90% of Jingliu’s Max HPto adjacent targets. Gains 1 stack of Syzygy after attack ends.

Technique - Jingliu Buff

Creates a Special Dimension around this character that lasts for 20 seconds. All enemies in this Special Dimension will become Frozen. After entering combat with enemies in the Special Dimension, Jingliu immediately regenerates 15 Energy and obtains 1 stack of Syzygy, with a 100% base chance of Freezing enemy targets for 1 turn. While Frozen, enemy targets cannot take action, and take Ice Additional DMG equal to80% of Jingliu’s ATKat the start of every turn. Only 1 Dimension Effect created by allies can exist at the same time.

Creates a Special Dimension around this character that lasts for 20 seconds. All enemies in this Special Dimension will become Frozen. After entering combat with enemies in the Special Dimension, Jingliu immediately regenerates 15 Energy and obtains 1 stack of Syzygy, with a 100% base chance of Freezing enemy targets for 1 turn. While Frozen, enemy targets cannot take action, and take Ice Additional DMG equal to80% of Jingliu’s Max HPat the start of every turn. Only 1 Dimension Effect created by allies can exist at the same time.

Talent - Jingliu Buff

When Jingliu has 2 stacks of Syzygy, she enters the “Spectral Transmigration” state with her action advanced by 100% and her CRIT Rate increases by 50%. Then, Jingliu’s Skill is enhanced, and only this enhanced Skill is available for use in battle. When Jingliu uses an attack in the Spectral Transmigration state, she consumes HP from her teammates equal to 4% of their respective Max HP (this cannot reduce teammates' HP to lower than 1).

Jingliu’s ATK increases by 540% of the total HP consumed from all allies in this attack, capped at 180% of her base ATK, lasting until the current attack ends. Jingliu cannot enter the Spectral Transmigration state again until the current Spectral Transmigration state ends.Syzygy can stack up to 3 times. When Syzygy stacks become 0, Jingliu will exit the Spectral Transmigration state.

When Jingliu has 2 stacks of Syzygy, she enters the “Spectral Transmigration” state,additionally gains 1 stack of Syzygy,action advances by 100%, and her CRIT Rate increases by 50%. Then, Jingliu’s Skill is enhanced, and only this enhanced Skill is available for use in battle. When Jingliu uses an attack in the Spectral Transmigration state, she consumes HP from her teammates equal to 4% of their respective Max HP (this cannot reduce teammates' HP to lower than 1).

Jingliu gains 1 stack of “Moonlight” whenever ally targets receive DMG or consume HP.Each stack of “Moonlight” increases Jingliu’s CRIT DMG by 44%, up to 5 stacks. Jingliu cannot enter the Spectral Transmigration state again until the current Spectral Transmigration state ends.Syzygy can stack up to 4 times. When Syzygy stacks become 0, Jingliu will exit the Spectral Transmigration state and remove all “Moonlight.“After ally targets receive DMG or consume HP a total of 20 times, Jingliu gains 1 stack of Syzygy. This takes effect a maximum of 1 time per attack received by each target.

Trace: Deathrealm - Jingliu Buff

While in the Spectral Transmigration state, Effect RES increases by 35%.

While in the Spectral Transmigration state, Effect RES increases by 35%, andUltimate DMG dealt increases by 20%.

Trace: Sword Champion - Jingliu Buff

After using Skill (not Enhanced Skill),the next action advances by 10%.

After using Skill (not Enhanced Skill),regenerate an additional 15 Energy,andafter using Enhanced Skill, regenerate an additional 8 Energy.

Trace: Frost Wraith - Jingliu Buff

While in the Spectral Transmigration state, increases DMG dealt by Ultimate by 20%.

When obtaining Syzygy at max stacks, Jingliu’s next attack ignores 25% of the target’s DEF.

Eidolon 1 - Jingliu Buff

When using her Ultimate or Enhanced Skill,Jingliu’s CRIT DMG increases by 24% for 1 turn. If only one enemy target is attacked, the target will additionally be dealt Ice DMG equal to 100% of Jingliu’s ATK.

When using Ultimate or Enhanced Skill,Jingliu’s CRIT DMG increases by 36% for 1 turn. Moreover, additionally deals 1 instance of Ice DMG equal to 80% of Jingliu’s Max HP to the primary target.

Eidolon 4 - Jingliu Buff

During the Spectral Transmigration state, the ATK gained from consuming teammates' HP is additionally increased by 90% of the total HP consumed from the entire team. The cap for ATK gained this way also increases by 30%.

While in the Spectral Transmigration state,each stack of “Moonlight” additionally increases CRIT DMG by 20%.

Eidolon 6 - Jingliu Buff

When Jingliu enters the Spectral Transmigration state, the Syzygy stack limit increases by 1, andJingliu obtains 1 stack of Syzygy. While she is in the Spectral Transmigration state, herCRIT DMG increases by 50%.

When Jingliu enters the Spectral Transmigration state, the Syzygy stack limit increases by 1, andJingliu obtains 2 stacks of Syzygy. While she is in the Spectral Transmigration state, herIce RES PEN increases by 30%.

Jingliu and Blade Rerun

Silver Wolf and Kafka Rerun