SomeFBC: Firebreakplayers have voiced frustration over the game’s near-complete lack of communications options. Many of the ongoing complaints argue that the lack of voice or even text chat underminesFBC: Firebreak’s emphasis on teamwork.
Remedy Entertainment’sControlspin-off was released for the Xbox Series X/S, PlayStation 5, and PC on June 17. EarlyFBC: Firebreakreviewshave been lackluster, as highlighted by the game’s “Weak” rating on OpenCritic, based on an average score of 65 and a 33% reviewer recommendation rate. While critics praised some of the game’s weapon concepts and fights, the co-op shooter was also criticized for limited mission variety and slow perk progression, both of which combine into what many perceived as a tedious experience.
Adding to these grievances, some early adopters have lately been criticizingFBC: Firebreak’s near-complete lack of communications options. While players have come to expectsome sort of chat in modern co-op games,FBC: Firebreakonly comes with a ping system. Although this feature does have situational uses, some players have still found themselves wanting to chat with their teammates, especially during the opening hours of the game.
FBC: Firebreak Players Criticize the Game’s Lack of Explanations
Some of these complaints have recently emerged on the front page of the game’s largest subreddit, where players argued that adding chat would indirectly address another big issue with the game: lack of explanations for anything beyond the most basic mechanics. As a result, someFBC: Firebreakfeatures like the Corruption systemoften have to be learned by observing experienced players—an approach the game does little to encourage. Adding voice or text communications would potentially help facilitate this collective discovery without requiring more elaborate tutorials.
The chances of Remedy addressing this complaint are unclear. While the developer already confirmedFBC: Firebreakwill receive several major updatesin the near future, all of them were characterized as content drops. Adding something like a text or voice chat would potentially require reworking the game on a more fundamental level, as the co-op shooter seemingly wasn’t designed with such a feature in mind.
While the lack of traditional communication options may frustrate some players,FBC: Firebreakappears to have built a solid base of early adopters, with matchmaking times currently remaining short. Its day-one launch on Xbox Game Pass and PlayStation Plus likely contributed to this early momentum, particularly given the game’s cross-play support. Remedy has yet to release concreteFBC: Firebreaksales figures, but may do so as early as its next half-year report, which is expected around August 2025.