Dune: Awakening’s endgame is pretty complex and offers tons of possibilities for both solo players andthose wanting to join a Guild. But when players finish the main storyline, a world of possibilities opens up for them, and it can be quite confusing.

The world of Arrakis is huge, and despite it being spread out in different ‘regions,’ it can still be considered an open world game. In this endgame guide forDune: Awakening, players will find all the information they need to know about what to do after completing the Trials of Aql, and reaching the final answer of what happened to the Fremen. Let’s start with the Epilogue quest, and how this mission kickstart the true endgame for players.

deep desert in dune awakening

Completing the Epilogue

During the Eight Trial of Aql, players will meet Ari, a mysterious woman who is also looking for the Fremen. Together they solve the final Trial of Aql and try to figure out the cryptic message of one of those sent to search for the Fremen as well. Then, Ari sends the players to search for information in Harko Village. Once arriving there, they will be detained by Sardaukar forces due to them being pinpointed as Zantara’s collaborators.

That’s when the Epilogue quest branches into two different parts: One will have players searching and eliminating targets for the Emperor’s Spymaster and leader of the Sardaukar, and the other is the continuity of the search for the Fremen alongside the mysterious Ari.

Dune: Awakening Tag Page Cover Art

Later, Ari pinpoints the location ofa fallen ship named the Haephestus, and after that, a new Questline begins, which will take players to get some of the Capstone Special Weapons, and learning the ropes of navigating the World Map and entering the Deep Desert.

It’s a pretty straightforward path, but nonetheless, one that players need to traverse in order to get the best weapons including the viciousButcher Hook, a melee sword that causes severe bleeding, andFeyd’s Take-Down Blade, which poisons opponents with every hit.

Complete All Of Elara Tuek’s Assassination Quests

After meeting Ari, another part of the Epilogue questlines will open, which branches into two different sections. One is to keep following the tracks left by the Fremen, the other is to work forElara Tuekas an assassin. Elara is the handler of the Sardakaur commander (whose name we won’t reveal to avoid major spoilers) and works from the Hannivar, so players need to enter this lounge bar with techno music to meet her and begin doing some dirty assassination jobs.

It’s a cool questline, full of shifty morals, some wicked plot twists, and lots of cool rewards to earn. Plus, the amount ofSolarisandexperiencethese missions grant is incredible. So, it’s worth the players' time to complete all the tasks for Elara.

Getting Pinnacle Weapons

Aftercrafting Duraluminum Tier weapons, players will notice there’s yet more to come:Plastanium. This material is made with Titanium Ore and Stravidium Fiber, two materials that are found in the Deep Desert PvP zone. So, players will have to buckle up, craft their best Ornithopter, and start exploring the Deep Desert. As they go around the Deep Desert PoIs, players will findSpice-Infused Plastanium Dust, and schematics forTier 7 Weapons, which are consideredPinnacle Gear.

Luckily for them, building costs half the mats, so they can create a quick operations base in this new Open World map that resets every week, unlocking a safe spot to turn all the materials into before going back to Hagga Basin. Or they can just refine the Ores right there in their Deep Desert bases. Just be mindful thatthe Coriolis storm wipes out everythingplayers build each Tuesday during the reset.

Exploring All Points Of Interest

This might sound like a no-brainer, but there arehundreds of PoIs to explore, more so in the Deep Desert. Discovering each PoI grants a certain amount ofEXP, and so does unlocking every quadrant in the Deep Desert usingSurvey Probes. So, one of the things players need to doif they want to reach max levelis to discover all the sections of the Deep Desert (81 in total).

Bring aSurvey Probe Launcher, and get scouting, and then explore every Point of Interest to get schematics, loot, and unlock higher-tier equipment.

Joining The War Of Assassins And Participating In The Landsraad

The PvP inDune: Awakeningis calledThe War of Assassinsand basically consists of accomplishing goals for each of the affiliated factions in the Landsraad. Depending on which Main Faction players pick, they will add their contribution to the cause, and the winning house of the week can enjoy the benefits of the Landsraad.

This translates into buffs, special vendors with unique schematics, faction Swatches (skins), and other cosmetic things that are quite cool as a matter of fact. Maxing out reputation with a Faction also means more benefits, new schematic unlocks, and more cosmetics like the Atreides Sandbike Swatch, and the Harkonnen Traitor Armor Swatch.

Joining A Clan And Participating In High-Risk Spice Operations

The Deep Desert holds many secrets and loot waiting to be scooped by the fastest and deadliest of players, but it is also a place where rival Clans compete for themain attraction of Arrakis: Spice.Spice Wars are some of the most vicious and competitive End Game activities, and consist of basically fighting for the best Spice farming spots while also thwarting rival clans' Spice Farming operations by deploying Thumpers and attracting the worms to their Sandcrawlers.

It is a nasty and murderous way to drive each other mad in PvP, and the presence of the murderous Sandworms makes it even more exciting and challenging. Of course, there’s a chance for players to get eaten by the mighty Shai-Hulud, and this will make them lose all their gear and vehicles. But that’s what makes it even more interesting for an endgame activity: It’s an all-or-nothing kind of deal, optimized for the most hardcore ofDune: Awakeningplayers.