Donkey Kong Bananzamight have a surprising amount in common withThe Legend of Zelda: Tears of the Kingdomupon closer inspection. Aside from meeting in theSuper Smash Bros.games, Donkey Kong and Link feel like they’re from completely separate worlds. One primarily appears in platforming games, while the other is a fantasy swordfighter. Despite that, the two do have their similarities. This can be best shown with the features that have been shown off ahead ofDonkey Kong Bananza’s release. From the looks of things, Donkey Kong may have gotten some influence from Link’s most recent adventure.

Among theSwitch 2’s upcoming games,Donkey Kong Bananzais looking especially promising after its Nintendo Direct. This game marks the big ape’s first 3D adventure sinceDonkey Kong 64back in 1999, and only his second overall. For such an occasion,Donkey Kong Bananzais already looking to be an impressive adventure in terms of scale. Early gameplay shows DK’s ability to not only explore plenty of different environments, but smash his way through nearly everything in sight in the process. For Donkey Kong’s grand return to a format he has barely touched,Donkey Kong Bananzaembodies both his powerful and whimsical qualities.

Donkey Kong Bananza Tag Page Cover Art

Donkey Kong Bananza’s Features Bear Similarity to Elements From Tears of the Kingdom

Donkey Kong Bananza’s Cosmetic Effects Call Back to TotK’s Armor Sets

Seeing thecustomizable outfits inDonkey Kong Bananzamay bring to mindSuper Mario Odyssey, but they are more akin toTears of the Kingdom’s armor sets in a key way. From what is seen, the customization options inDonkey Kong Bananzaare not purely cosmetic, bringing their own additional effects to aid players.Tears of the Kingdomalso offered several benefits to Link through the armor that he could equip. It remains to be seen just how much of an effect these bonuses will have on DK. However, with their added effects, it’s hard not to see them as DK’s own armor.

Much likeBreath of the Wild,Donkey Kong Bananzaalso debuts a new default look for its protagonist.

Donkey Kong’s Brute Strength is Like His Own Ultrahand

A particularly interesting feature amongDK’s skills inDonkey Kong Bananzais his terraforming ability. While mostly shown through his ability to tear through terrain, he can also build by using certain types of terrain. This was shown off in the DIrect by having him build a fairly sizable bridge. This seems like a variation of what Link could do with the Ultrahand inTears of the Kingdom. However, while the Ultrahand would put items together, DK is editing the landscape itself. Creative players should be able to do impressive things with this similar to the creations fans made with the Ultrahand.

Donkey Kong Bananza and TotK Both Let Players Take Photos

The ability to take photos is a surprising area whereDonkey Kong Bananzatakes cues from the past. InTears of the Kingdom, Link could unlock the ability to take pictures with the Purah Pad by completing a certain quest. InDonkey Kong Bananza, the ability to take pictures during DK’s quest appears too. Considering thatMario Kart Worldalso boasted a photography feature, it shouldn’t be much of a surprise that Nintendo is continuing the streak of letting players make digital scrapbooks of their adventures. Just like Link’s adventures in photography, players will be able to record DK’s exploits inDonkey Kong Bananza.

Donkey Kong Bananzacould be a fantastic next step for the iconic gorilla. WhileTears of the Kingdomcan inspireZelda’s future, it may have already left an impact onDonkey Kong Bananza. Of course, with Donkey Kong only embarking on his second 3D adventure, it would make sense to take a few hints from one of Nintendo’s most successful titles of the recent era.Donkey Kong Bananzacould very well prove to be DK’s own version ofThe Legend of Zelda: Tears of the Kingdom.