Donkey Kong Bananza’s director, Kazuya Takahashi, has acknowledged the possibility of performance drops but assured fans they won’t affect the overall experience. As one of the most ambitious titles in the franchise,Donkey Kong Bananzafeatures several new mechanics that may cause minor performance issues at launch.

Nintendo recently revealed thedevelopment team behindDonkey Kong Bananza, a move that excited long-time fans of the franchise. The game is produced by Kenta Motokura, best known for directing the well-receivedSuper Mario Odyssey,and it is directed by Kazuya Takahashi, a rather new face at Nintendo who specializes in building open-world video games.

Donkey Kong Bananza Tag Page Cover Art

As reported byNintendo Everything, the two executives behindDonkey Kong Bananzarecently sat down with theSpanish outlet La Vanguardiato discuss the game. During the interview, director Kazuya Takahashi was asked about concerns over performance drops in certain missions. Takahashi admitted that the performance might drop a little when there’s too much happening on screen, but he assured fans that these moments won’t take away from the fun. “Overall, the game is smooth, and at points where large-scale changes occur, we prioritized fun and playability,” he added.

Donkey Kong Banaza’s Destructibility Comes at a Cost

It has already been confirmed thatDonkey Kong Bananzawill feature extensive destruction physics that can change how players interact with the map. In the game director’s words,DK Bananzais a game where anything can be destroyed. Developers recently revealed that players will also have the option torestore destroyed terrain inDonkey Kong Bananza, whether to repeat the chaos or avoid it altogether. However, this high level of destructibility might come at a cost: simultaneous explosions and detailed destruction animations can lead to frame rate drops.

Overall, the game is smooth, and at points where large-scale changes occur, we prioritized fun and playability.

One reasonDonkey Kong Bananzamay experience frame drops is the world-building technology it uses. As Takahashi explained, the game relies on voxel technology, which allows for major environmental changes, explosions, anddetailed destruction physics. It also incorporates hit-stop and slow-motion effects, which can contribute to frame drops when large-scale changes occur at the same time.

Based onDonkey Kong Bananza’s file size, it doesn’t appear as demanding as most other AAA titles on other platforms. Still, its fresh approach to level design seems to be pushing the Nintendo Switch 2 to its limits. Whether the performance drops in some missions will affect the player’s experience remains to be seen. However, based on hands-on previews, it’s likely that any frame rate issues won’t get in the way of the fun. Fans eager to tryDonkey Kong Bananza, one of the most anticipated Nintendo Switch 2 exclusives, should mark July 17 on their calendars.

Donkey Kong Bananza

WHERE TO PLAY

The big guy is back! Donkey Kong swings onto the Nintendo Switch 2 system with a brand-new action adventure.Help Donkey Kong make his way through the depths of the Underground World. The deeper he goes, the more amazing places he finds! There’s no shortage of things DK can pulverize with his powerful punches. Break on through this truly destructive adventure.Behold the golden bananas! The mysterious group, known
 as VoidCo, has its eyes on this
 prized bunch. But no one messes with DK’s favourite food!Golden bananas? The whole island was buzzing about the discovery of this tasty treasure. But then, distaster struck! During the chaos, VoidCo stole every breathtaking bunch of bananas. Now Donkey Kong must venture deep underground to get them back!