Hideo Kojima has revealedDeath Stranding 2: On the Beach’s most popular features, as recorded by player data collection through the Social Strand System. A month after the release ofDeath Stranding 2: On the Beach, the legendary game director and producer is reveling in the success of his latest creation, sharing lists of players' favorite weapons, vehicles, tools, and more.

The follow-up to hit action-adventure gameDeath Stranding, which was nominated for Game of the Year at The Game Awards 2019,Death Stranding 2: On the Beachlaunched exclusively for PlayStation 5 on June 26. The sequel has earned major accolades of its own, with an astounding 100-percent player rating onOpenCritic, and it evenovertookClair Obscur: Expedition 33as the highest-rated game on the PlayStation Storein early July.

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Riding that wave ofDeath Stranding 2’s success, Kojima has taken to Twitter to share some of players' most beloved aspects of the game. In terms of staying equipped, more players have kept an assault rifle handy than any other weapon, with blood grenades and machine guns following it in popularity. Mobility also seems to be a strong motivator, as ladders have been the most commonly equipped tool type in the game, with PCC portable construction devices and container repair spray taking up the numbers 2 and 3 spots, respectively. And as for transportation, the pickup off-roader is king, with the tri-cruiser coming in second and on-foot travel taking third.

Top Structures Built

Top Signs Placed

One of the features that has made the game stand out from the crowd and embrace its Australian setting is the ability tocapture animals inDeath Stranding 2and take them to sanctuaries for safekeeping. The noble kangaroo, national animal of Australia since 1908, has led this category, with emus and wombats also making the top three. Zip-lines have been the most commonly placed structure, claiming the top spot ahead of generators and timefall shelters, and “SPEED UP” has been the message most commonly placed on signs, ahead of motivational phrases “YOU GOT THIS!” and “KEEP ON KEEPING ON.”

Along with bringing those figures to light, the director and producer has also announced that 79 percent of players who have reached the ending have continued to play afterwards, showing that the game has a high replay value even after the credits have rolled. That’s good news for fans, considering Kojima’s past statements have suggested that the development teamfelt likeDeath Stranding 2would never be finished, and the added post-game excitement could help mitigate the “overwhelming” feeling he had described in getting the game to launch, motivating the team to move forward with future games.

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