Following its well-received launch,Call of Duty: Black Ops 6has faced near-endless bouts of criticism. Some of this has been entirely justified, such as the backlash againstCall of Duty’s AI usage and major CoD Zombies recasts. Other complaints have been a bit more questionable, such as the recentoutrage surroundingBlack Ops 6Zombies’ map count. Unfortunately for Treyarch, the complaints could get louder than ever if the studio does not keep its “promise” regarding a Super Easter egg in Janus Towers, asCoDZombies fans have not forgotten a specific social media conversation from 2022.
In this discussion,Call of Duty: Black Ops 6Zombies director Kevin Drew responded to a post fromInfinite WarfareZombies lead Lee Ross. Ross’ original Tweet focused on him celebrating his team for its accomplishments withInfinite WarfareZombies’ super Easter egg, and it certainly deserved celebrating. WhileInfinite WarfareZombies had the hard task of following the beloved entry that wasBO3, and the mode was never able to reach the heights of its debut offering Zombies in Spaceland, virtually all players agreed that its Super Easter egg was phenomenal. As such, it was a big deal when Kevin Drew stated that Treyarch was aiming to topInfinite WarfareZombies’ Easter eggs in what is now known asBlack Ops 6. To truly do this, though, Janus Towers will need to lead into a special Super Easter egg experience.
Kevin Drew’s response to Lee Ross (which is still being talked about onReddit) only mentions the goal of having better “EEs” and not a Super EE specifically. However, given that Ross was talking about the Super Easter egg from his game, and that much of the reasonIWZombies’ quests are so well-regarded is the big finale, mostCoDplayers have viewed Drew’s reply as a tease for a properTreyarch Super Easter egg.
Infinite Warfare Zombies’ Super Egg Set What May Be an Impossibly High Bar For Treyarch
IWZ’s Super Easter egg is widely regarded as a stroke of genius for a number of reasons, with the most obvious being the bonus boss fight that players could only access after finishing every other main quest in IWZ on Director’s Cut: Mephistopheles. While having a secret boss would be cool enough on his own, defeating this shape-shifting devil has been a point of pride forCoDZombies fans, as not only did he take hard work to reach, but Mephistopheles remains the hardest boss in the history of Zombies. Rather than dodging simple attacks and working through a spongey health bar, players had to communicate as if they were fighting aDestiny 2raid boss, calling out attacks and taking on individual jobs if they wanted to succeed. With all the mode’s special enemies used as Adds, this is easier said than done.
While Infinity Ward could have stopped with this tough secret boss and the bonus ending attached to defeating it, as this would have been a fine reward on its own, the studio went above and beyond. For beating the Super Easter egg if IWZ, players received an exclusive camo and calling card, as well as Willard Wyler, the mode’s villain, as a bonus playable character. This is in addition to all the Director’s Cut features, such as: starting with all perks and 25,000 points,Pack-a-Punchedweapons from the Mystery Wheel, and unlimited refills for the Fate and Fortune deck. With so much unlockable content, gamers had proper motivation to play through every Easter egg more than once.
Treyarch’s Previous Super Easter Eggs Haven’t Matched IWZ, So Extra Pressure is on BO6
Outside ofWorld at WarandBlack Ops 4, every Treyarch Zombies game has had a Super Easter egg reward. While the rewards range in quality, it does not take long to see how much they differ from IWZ’s:
Obviously, there is room for improvement on Treyarch’s part in the Super Easter egg department. A bonus final boss encounter would be a delight, especially withBlack Ops 6Zombies’ Easter egg bossesbeing a real highlight thus far. Additionally, a special mode that shakes up all the maps or gives players a head start like Director’s Cut did would be a major win. Best of all would be a secret Operator reward as opposed to the usual Operator skin or Wonder Weapon cosmetics, with Richtofen being the most obvious option to get the community talking. Returning bonuses like an extra starting weapon, boosted rarity, and special camos would also be exciting touches, but hopefully wouldn’t be the main attraction.
Unfortunately, with Treyarch needing toshift its attention toBlack Ops 7, there is a chance that the studio hasn’t had the time to create a Super Easter egg on par with IWZ. If this is the case, disappointed fans will surely be quick to point the “broken promise” out, so hopefully Treyarch builtBlack Ops 6with a huge payoff in mind.
Call of Duty: Black Ops 6
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Forced to go rogue. Hunted from within. This is Call of Duty: Black Ops 6.Developed by Treyarch and Raven, Black Ops 6 is a spy action thriller set in the early 90s, a period of transition and upheaval in global politics, characterized by the end of the Cold War and the rise of the United States as a single superpower. With a mind-bending narrative, and unbound by the rules of engagement, this is signature Black Ops.The Black Ops 6 Campaign provides dynamic moment-to-moment gameplay that includes a variety of play spaces with blockbuster set pieces and action-packed moments, high-stakes heists, and cloak-and-dagger spy activity.In a best-in-class Multiplayer experience, players will test their skills across 16 new maps at launch, including 12 core 6v6 maps and 4 Strike maps that can be played 2v2 or 6v6.Black Ops 6 also marks the epic return of Round-Based Zombies, the fan-favorite mode where players will take down hordes of the undead in two brand-new maps at launch. Post-launch, players can look forward to even more exciting maps and groundbreaking experiences dropping into both Multiplayer and Zombies.