Summary

First-person shooter games can be incredibly thrilling when blasting through enemies anddestroying everything in sight. Many feature such intense gameplay that players can feel all-powerful, overcoming insurmountable odds using destructive weaponry and superhuman abilities. When everything fits together perfectly, the protagonist may appear to be like some kind of unstoppable god.

There are many ways that shooter games can give players the impression of being like a deity, whether it’s by the game throwing swathes of fodder to easily gun down or by upgrading characters until they are almost invincible. Here are some of the best FPS games for feeling like a god, ranked based on a combination of their overall quality, popularity, and the godlike feelings they evoke.

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ThoughBioShock 2may not be the most popular of the acclaimed trilogy, it still boasts a gripping narrative, breathless gameplay, andextremely significant expansions. Returning to the underwater city of Rapture, players take control of Subject Delta, who is a Big Daddy — those formidable and foreboding enemies from the previous game.

Whether choosing to harvest or save Little Sisters, Subject Delta can dual-wield major firepower with their many plasmids, like Telekinesis and Insect Swarm in one hand and a gun in the other. Even when surrounded by the sinister and hostile figures of Rapture, players still feel godlike with their lethal skills. New items and powers in theMinerva’s DenDLC only enhance such feelings.

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Noted for its excellent physics,Trepang2is a gory and brutal FPS with gameplay that is often favorably compared toF.E.A.R., thanks to the bloody action. As an amnesiac soldier, players are broken free from a secretive and heavily guarded military research site, possessing incredible abilities that will come in handy as they escape.

Slowing down time to dodge bullets and blast unwitting enemies will turn them into red mist thanks to the vast array of weaponry. Melee combat combined with superhuman strength and speed puts the satisfying ragdoll physics to the test, especially when chaining together brutal combos that make expert soldiers look like untrained recruits.

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Taking inspiration from some of the best shooters of the 1990s and still in early access,ULTRAKILLis so far showing promising signs. After the extinction of humans, machines remain and are fueled by blood. However, this resource is in limited supply, so they must venture into the circles of hell to find more.

As players descend into the depths, they will be forced to move rapidly if they have any hope of survival, avoiding an onslaught of attacks from demons, rival machines, and the unfortunate humans who have been banished to the underworld. There is an abundance of weaponry, each with many variants that can be unlocked by building up impressive combos, and disintegrating enemies into a shower of gore.

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One ofthe most original gameson the market,Superhottakes the novel approach of advancing time only when the player is moving. Strategy is crucial to passing each level, as the player is vastly outnumbered on all occasions, and sometimes even unarmed when the stage begins. One-hit kills mean that death is easy and inevitable, but having full control of time is a godlike power.

Barrages of incoming bullets can be dodged Matrix-style, and armaments can be stolen from oncoming or defeated foes. Despite the minimalist art-style, every action is completely cinematic, especially when pulling off death-defying stunts to disintegrate all adversaries in no time. It’s a truly innovative experience.

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A reboot of sorts of the classic series,Wolfenstein: The New Orderputs the protagonist, B.J. Blazkowicz, in an alternative 1960s Europe where the Nazis have won the Second World War. To halt their progress as they seek world domination, B.J. must overcome impossible odds and take down countless hostiles along the way.

There are no superpowers here, only the ability todual-wield some serious weaponry, one of the hallmarks of the series, with there even being a possibility of holding a shotgun in each hand. Nothing gives players a feeling of might quite like charging into a room full of Nazis and unleashing hell upon them with wild shotgun fire.

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Building on the success of its predecessor,Borderlands 2is known for its over-the-top action, dark humor, and eye-catching graphical style. Choosing from four different playable characters, each with their own unique powers and abilities, there is plenty of high-octane action to dive into headfirst, plus a bunch of loot waiting to be collected.

Whether playing as the Siren with her phaselock power that traps enemies, or the Gunzerker with his dual-wield abilities, each character makes players feel godlike in different ways. Utilizing and upgrading special powers to toy with the many wacky individuals found around Pandora is a great way to feel powerful, though dual-wielding rocket launchers as Salvador is an unrivaled experience.

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Almost everyDOOMgame makes players feel like Gods, especially since the 2016 reboot, but none as much asDOOM Eternal. WhileThe Dark Agesmay be more up-close and personal, emphasizing strong melee combat, the faster pace and ultra-damaging firearms ofEternalare unmatched. They give players a feeling of divine power while brutally killing Hell’s army of demons.

The Doom Slayer has unprecedented levels of firepower, with a retractable wrist blade and a flamethrower on his shoulder, as well as the arsenal of guns at his disposal. Glory kills have even been upgraded, each providing extra stocks from fallen enemies, from health and armor to ammunition. The Doom Slayer is always relentless, but he has never felt so godlike as he does inEternal.

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It seems appropriate that players feel like Gods when they playNeon White, given that the game is set in Heaven. However, the eponymous White is not a deity. Rather,he is an assassinsummoned from hell to help cull the demon population, while also competing with others for a permanent spot in the celestial paradise.

Speed and precision are key inNeon White, and it perfectly encapsulates that “just one more try” feeling that so many crave from video games. Pulling off incredible parkour moves, sacrificing guns at the right time, and efficiently eliminating demons with split-second accuracy and limited ammo all add to that feeling of omnipotence. Attempting to save the Almighty only adds to such feelings of grandeur.

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