The Commando is the first class that players will get to play as inKilling Floor 3. Commandos are great at mid-ranged combat, and while not a full-on sniper, they excel with semi-automatic precision fighting and can more than handle their own against large hordes that get close.

There are many skills players can unlock as the Commando, though some are much better than others, to quickly get the best build possible. This article will also focus on Commando-exclusive guns, even though you may equipany weapon on any character.

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Best Skills to Get as Commando in Killing Floor 3

Some of the best Commando skills start opening up after about level 15 or 20. You’ll get skill points continuously as you level, so no need to save up early on, but be sure to unlock the following skills as soon as you can.

Time and Again

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Get Loaded

Level 20

Weapons automatically reload after being holstered for 2.5 seconds. Also increases weapon swap speed.

Grenades explode and spawn three small grenades.

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Scavenger

Level 28

Destroying an enemy’s head grants on stack of Scavenger. At 12 stacks, you get one grenade back for free.

Business Expansion

Level 24

Increases rounds fired by your drone, along with how long it’s active.

Acceptable Damage

Level 6

Hellion acid clouds deal 20% more damage to enemies hit by the initial projectile.

Best Commando Weapons in Killing Floor 3

The best two primary weapons you should aim to get as Commando aretheRed Dot Scar, the one in the middleof the trader’s menu, and theFrag Launcher Knightsbridge, the one on the far left. The Scar should more often than not be used in single-shot mode, focused on landing high-damage headshots and saving rapid fire situations for your Knightsbridge.

While theKnightsbridge deals lower damage, its high capacity magazine and fire ratemake it ideal for dealing with large groups. While grenades are a good focus for this class, having the grenade launcher can help give you an explosive option for when you run out of grenades or need a quick solution for a group of weak enemies.

Killing Floor 2 Commando Weapons Stoner 63A LMG

Thepistol option on the far right is a straight upgradein every way, so save your money until you’re able to get the final way.

Tips for Playing Commando in Killing Floor 3

At the start of rounds, you should focus on taking out weaker enemies with headshots to build up your Zed Time. As things get more hectic, you should use grenades often, taking advantage of the skill that refills grenades with headshots. Once you get the Get Loaded skill, it’s best toalways be switching weapons and never have to worry about seeing a reload animationagain.

You’ll want to upgrade your armor in the event Zeds get too close, but playing this class right should have you generally keeping your distance and not letting them get close. Save your drone for when there are groups of enemies, asthe toxic cloudsit makes make up for a lot more of its damage than you may think. Useknockback grenades or strafing to keep stronger enemies in those toxic cloudsto maximize damage when necessary.

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