Edge of Fatemarks the beginning of a new saga inDestiny 2, and it brought with it a batch of new content to play with. As players fight to unravel the msyteries of the planetoid Kepler, they’ll also get to loot some sweet new weapons from the enemies there too.

Everyexpansion inDestiny 2introduces new weapons for players to mess around with, and the ones that drop from Kepler all bring something new to the table. If you’re wondering what weapons you can get from this destination, here’s a full list of the things you can expect to find.

Destiny 2 Edge of Fate Class Armor

Machine Gun

600 RPM Aggressive Frame

There aresix Legendary destination weapons in Kepler, and as you’d expect, they can drop from enemies and chests within that destination. They can also beobtained via Focused Decodingat the Altar of Relativity in the Caldera, but to get weapons that way, you’ll need Fated Ciphers and Phaseglass Refractions, both of which can also be obtained on Kepler.

Destination material requirement for Focused Decoding on Kepler changes daily.

Also, players can set Attune themselves to any one of these weapons at the Altar of Relativity. Doing so will skew the odds of loot drops, making the selected weapon drop more often than usual. This is great if you’re trying toget god rolls for specific weapons(or if you still haven’t gotten one of each gun yet).

Kepler Weapon Origin Trait

Every weapon from Kepler comes with theExhaustive ResearchOrigin Trait. By aiming down sights for a short duration while aiming at an enemy, Kepler weapons willload a micro-missile and fire itthe next time the trigger is pulled. Players can tell if a missile is loading by the little progress bars at the sides of their guns' sights. Aiming with a Kepler weapon highlights an enemy and causes that progress bar to fill up.

Exhaustive Research’s rocket deals good damage — enough to one-shot Vex Hobgoblins even on Legend difficulty. These rockets also seem to not suffer from damage fall-off, making them great forweapons like Giver’s Blessing, which usually has difficulty dealing with snipers or any enemy beyond 30 meters.

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