The definition of open-world gaming isn’t static anymore. Developers don’t necessarily need to ensure that all the action that takes place in the game occurs within the sandbox. Sometimes, there’s nothing wrong with crafting linear experiences in these titles to let fans enjoy the best of both worlds.

This is why the best open-world games that fans enjoy have a decent amount of linear content for players to experience. If both parts of the game resonate with fans, then developers can unlock a truly special gameplay experience for them.

Final Fantasy 15 Tag Page Cover Art

While the bulk ofFinal Fantasy 15structures itself as a fun road trip with the boys, it also tries to tell an epic narrative that can’t be restrainedby the sandbox. This leads to the game funnelling players into linear levels that can be riveting in their own way.

Chapter 13 was universally hated, but some of Square Enix’s changes have ensured that this level is more bearable now. Other linear segments are quite captivating, with the final portion of the game in Insomnia being expanded upon to let players naturally enjoy some great endgame content.

Harry Potter: Hogwarts Legacy Tag Page Cover Art

Hogwarts Legacyshines when players explore this magical school and uncover the many secrets that it harbors. While the Scottish Highlands are great to explore in their own right, some players preferthe tightly-constructed environments that were present in Hogwarts itself.

This can be enjoyed in the Keeper Trials, which are pretty riveting and force players to use all the spells they’ve learned during their journey. Combat segments and puzzles are rampant in these linear levels, which are pretty engaging.

Far Cry 5 Tag Page Cover Art

Far Cry 5implemented a non-linear progression structurethat let players uncover different segments of the story as they made progress liberating certain regions under the control of the Seed family. Eventually, this would lead to the Deputy being captured or forced into a level where the aggrieved member in question tries to make them pay for their transgressions.

This leads to some tense moments as the deputy must survive by the skin of their teeth in tense linear levels where their life is on the line. Eventually, after completing a series of linear challenges, the deputy takes out a member of the Seed family and comes one step closer to liberating Hope County.

Metro Exodus Tag Page Cover Art

Metro Exoduswas a major risk for 4A Games, which had greater experience crafting immaculate linear experiences in previousMetrogames. Fans wondered whether the open-world segments would be just as riveting.

Thankfully, not only was the sandbox fun to explore and didn’t lose its sinister edge, butMetro Exodusalso had its fair share of linear levels. It ensured that fans could enjoy the best of both worlds as they became invested in one of the scariest and most thrilling open worlds they could explore in a video game.

Deus Ex: Mankind Divided Tag Page Cover Art

Deus Ex: Mankind Dividedarguably has one of the best open-world hubs in a video game. Prague changes based on the time of day and gives players an incentive to explore the hub every single time to find out what’s changed, uncovering several unique secrets in the process.

The best part is that Prague isn’t massive, and players won’t be distracted for too long before they decide to initiate one of the game’s many linear missions. Both halves ofMankind Dividedare great, and it’s a shame that the game feels rushed and unfinished by the time players reach its conclusion.

Yakuza: Like A Dragon Tag Page Cover Art

With the shift to turn-based combat,Yakuza: Like a Dragonimplemented many JRPG tropes to keep fans engaged for the long haul. This included a job system, varied equipment, and a litany of linear dungeons for players to explore.

Thegame’s main storyand side content both boast their fair share of dungeons that Ichiban must explore with his allies. The enemies are wacky and help the party become stronger as they conquer major threats to come out victorious.

Elden Ring Tag Page Cover Art

Elden Ringis a gargantuan achievement from FromSoftware. The company, mainly known for creating interconnected levels that weren’t too open-ended, managed to knock it out of the park withthe very first open-world gameto use this formula.

It helped that The Lands Between had its fair share of open-ended and linear environments for players to explore. Players could get lost in the world ofElden Ringas they took on enemies, became stronger, and conquered the many regions in The Lands Between.

The Erdtree in Elden Ring

Fallout: New Vegasis one of the best open-world RPGsthat fans can’t get enough of to this day. The Courier’s adventure to get revenge for getting shot in the head transforms into a power struggle to gain control of New Vegas that fans love.

One of the best parts ofNew Vegasis how fleshed out the world is, allowing players to explore numerous vaults and uncover their stories. That is to say nothing of the amazing DLCs that let players explore smaller and tighter zones, withDead MoneyandLonesome Roadfeeling like linear levels at times.

malenia’s intro scene in elden ring

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